Pride and Power
Work in progress, Need to clean this up but I wanted to get the info up at least.
Kindred are not human. They were, once, but now they’re something entirely different. However, to blend in with mortals, to walk among the flock, Kindred must maintain perspective on and understanding of their former existences. Humanity reflects this perspective. Vampires that maintain high Humanity scores live side-by-side with mortals, and can relate to the living. Vampires with low Humanity scores grow distant and alien, and lose sight of what they once were, and more importantly, what they prey upon.
For some Kindred, Humanity is a downward spiral. It’s a great tragedy that ends in monstrosity and destruction. For some, it’s a constant struggle to maintain ties and never lose sight. Most Kindred find a range of Humanity that suits them, a certain distance or closeness to the breathing world.
This system replaces the Integrity system in The God-Machine Chronicle. Mortal characters that become Embraced replace Integrity with Humanity, and start with seven dots (regardless of their Integrity score). These ratings are compatible. For example, if a Discipline affects a character based on their Humanity rating, Integrity will work similarly on a mortal character.
The Humanity Scale
Humanity exists as a continuum from zero to ten dots. Vampire the Requiem characters begin play with seven dots. Higher Humanity scores are possible, but difficult to maintain.
Humanity level reflects in a character’s behavior. As he sinks into depravity, he becomes less and less like the mortals around her. These descriptions are only guidelines; it’s up to you to determine how your character exhibits the path she walks. Also, there are minor Social modifiers listed. These modifiers apply to rolls relating to humans. Manipulating humans for food with Subterfuge or frightening them with Intimidation are not affected, but trying to understand their situations with the Empathy Skill would.
Ascetic (Humanity 9-10): A rare vampire with this degree of Humanity goes out of her way to immerse herself in mortal affairs, and to feed sensibly. She’s poised and confident in her dealings, she’s an expert in the way humans behave, feel, and think. She manages to think and act the way they do, in the way an expert method actor would. Gain 2
Have multiple attached Touchstones+3
Protecting your Masquerade-1
Protecting your Requiem+1